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iOS Game Development
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iOS Game Development

Forfatter:
Engelsk
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
Undertittel
Developing Games for iPad, iPhone, and iPod Touch
Forfatter
Thomas Lucka
ISBN
9781466569935
Språk
Engelsk
Vekt
839 gram
Utgivelsesdato
4.9.2013
Antall sider
394