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iOS Game Development
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iOS Game Development

Forfatter:
innbundet, 2019
Engelsk
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
Undertittel
Developing Games for iPad, iPhone, and iPod Touch
Forfatter
Thomas Lucka
ISBN
9781138427747
Språk
Engelsk
Vekt
890 gram
Utgivelsesdato
20.12.2019
Forlag
CRC Press
Antall sider
394