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Geometry for Computer Graphics
Tallenna

Geometry for Computer Graphics

Kirjailija:
englanti

Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions.

The book is divided into 4 sections: the first summarizes hundreds of formulae used to solve 2D and 3D geometric problems.

Alaotsikko
Formulae, Examples and Proofs
Kirjailija
John Vince
Painos
Softcover reprint of hardcover 1st ed. 2005
ISBN
9781849969338
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
13.10.2010
Sivumäärä
342