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Procedural Content Generation in Games
häftad,
2018,
Engelska,
ISBN 9783319826431
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, …
Procedural Content Generation in Games
inbunden,
2016,
Engelska,
ISBN 9783319427140
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, …
Procedural Content Generation in Games
E-bok,
2016,
Engelska,
ISBN 9783319427164
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, …