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Julian togelius
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Sökt på: Böcker av Julian Togelius

Filter
Julian togelius
  • Inbunden  (2)
  • E-bok  (13)
  • Häftad  (10)
  • Pocket  (2)
  • Engelska  (24)
  • Spanska  (2)
  • Finska  (1)
  • 2025  (6)
  • 2024  (2)
  • <2024  (19)
  • Springer international publishing ag  (7)
  • Springer international publishing  (4)
  • Springer berlin heidelberg  (3)
  • Springer-verlag berlin and heidelberg gmbh co. k  (3)
  • Mit press  (2)
  • Mit press ltd  (2)
  • Springer nature switzerland  (2)
  • The mit press  (2)
  • Canopus editorial digital spa  (1)
  • Ediciones ucsh  (1)
  • Terra cognita  (1)
  • Lecture notes in computer science  (3)
  • Communications in computer and information science  (2)
  • Computational synthesis and creative systems  (2)
  • Synthesis lectures on games and computational intelligence  (1)

totalt 27 träffar

Artificial Intelligence and Games

Artificial Intelligence and Games

av Georgios N. Yannakakis , Julian Togelius
inbunden, 2025, Engelska, ISBN 9783031833465

This book covers artificial intelligence methods applied to games, both in research and game development.

inbunden
749 kr
Procedural Content Generation in Games

Procedural Content Generation in Games

av Noor Shaker , Julian Togelius , Mark J. Nelson
inbunden, 2016, Engelska, ISBN 9783319427140

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, …

inbunden
352 kr
Procedural Content Generation in Games

Procedural Content Generation in Games

av Noor Shaker , Julian Togelius , Mark J. Nelson
häftad, 2018, Engelska, ISBN 9783319826431

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, …

häftad
289 kr
Playing Smart

Playing Smart

av Julian Togelius
pocket, 2025, Engelska, ISBN 9780262055802
pocket
321 kr
Procedural Content Generation in Games

Procedural Content Generation in Games

av Julian Togelius , Noor Shaker , Mark J. Nelson
E-bok, 2016, Engelska, ISBN 9783319427164

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, …

E-bok
Laddas ned direkt
754 kr
Artificial General Intelligence

Artificial General Intelligence

av Julian Togelius
häftad, 2024, Engelska, ISBN 9780262549349

How to make AI capable of general intelligence, and what such technology would mean for society.Artificial intelligence surrounds us. More and more of the systems and services you …

häftad
174 kr
Applications of Evolutionary Computation

Applications of Evolutionary Computation

häftad, 2010, Engelska, ISBN 9783642122385

Since 1998, EvoApplications — formerly known as EvoWorkshops— has provided a unique opportunity for EC researchers to meet and discuss application aspects of EC and has been an …

häftad
1260 kr
Inteligencia artificial general

Inteligencia artificial general

av Julian Togelius
E-bok, 2025, Spanska, ISBN 9789561434738

La inteligencia artificial es omnipresente. Cada vez mas sistemas y servicios con los que interactuas a diario se basan en tecnologia de IA. Aunque algunos de los ultimos sistemas …

E-bok
Laddas ned direkt
131 kr
Artificial Intelligence and Games

Artificial Intelligence and Games

av Georgios N. Yannakakis , Julian Togelius
häftad, 2019, Engelska, ISBN 9783319875767

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background …

häftad
448 kr
Artificial General Intelligence

Artificial General Intelligence

av Julian Togelius
E-bok, 2024, Engelska, ISBN 9780262380140
Från 226 kr
E-bok
Laddas ned direkt
226 kr
E-bok
Laddas ned direkt
511 kr
General Video Game Artificial Intelligence

General Video Game Artificial Intelligence

av Diego Pérez Liébana , Simon M. Lucas , Raluca D. Gaina m.fl.
häftad, 2019, Engelska, ISBN 9783031009945

Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance …

häftad
689 kr
Computer Games

Computer Games

E-bok, 2017, Engelska, ISBN 9783319579696

This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in …

E-bok
Laddas ned direkt
754 kr
Visa fler Laddar fler produkter
Artificial Intelligence and Games
inbunden
Artificial Intelligence and Games
749 kr
Procedural Content Generation in Games
inbunden
Procedural Content Generation in Games
352 kr
Procedural Content Generation in Games
häftad
Procedural Content Generation in Games
289 kr
Playing Smart
pocket
Playing Smart
321 kr
Procedural Content Generation in Games
E-bok
Procedural Content Generation in Games
754 kr
Artificial General Intelligence
häftad
Artificial General Intelligence
174 kr
Applications of Evolutionary Computation
häftad
Applications of Evolutionary Computation
1260 kr
Inteligencia artificial general
E-bok
Inteligencia artificial general
131 kr
Artificial Intelligence and Games
häftad
Artificial Intelligence and Games
448 kr
Artificial General Intelligence
E-bok
Finns i fler format
Artificial General Intelligence
226 kr
General Video Game Artificial Intelligence
häftad
General Video Game Artificial Intelligence
689 kr
Computer Games
E-bok
Computer Games
754 kr
Visa fler Laddar fler produkter