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Mixed Reality and Gamification for Cultural Heritage
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Mixed Reality and Gamification for Cultural Heritage

Engelska
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This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general.

Upplaga
Softcover reprint of the original 1st ed. 2017
ISBN
9783319841984
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2018-07-20
Sidor
594