
Code as Creative Medium
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
- Undertittel
- A Teacher's Manual
- Forfatter
- Golan Levin, Tega Brain
- ISBN
- 9780262542043
- Språk
- Engelsk
- Vekt
- 310 gram
- Utgivelsesdato
- 2.2.2021
- Forlag
- MIT Press
- Antall sider
- 280
