Gå direkte til innholdet
When VR Serious Games Meet Special Needs Education
When VR Serious Games Meet Special Needs Education
Spar

When VR Serious Games Meet Special Needs Education

Engelsk
Les i Adobe DRM-kompatibelt e-bokleserDenne e-boka er kopibeskyttet med Adobe DRM som påvirker hvor du kan lese den. Les mer
This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. Children with ASD have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years' research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD.
Undertittel
Research, Development and Their Applications
Redaktør
Yiyu Cai, Qi Cao
ISBN
9789813369429
Språk
Engelsk
Utgivelsesdato
4.5.2021
Tilgjengelige elektroniske format
  • Epub - Adobe DRM
Les e-boka her
  • E-bokleser i mobil/nettbrett
  • Lesebrett
  • Datamaskin