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Understanding Second Language Users as Gamers
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Understanding Second Language Users as Gamers

innbundet, 2025
Engelsk

Featuring #TeamLaV from the Literacies in Second Languages Project.

This volume documents how gamers use second languages in games and gaming communities, and how gaming interacts with literacy and language learning.

Grounded in an innovative longitudinal research study involving gamers not only as participants but as active researchers, this book offers insights into the new interactions that arise from gaming and language learning and addresses the needs for English learning in the context of video games. Exploring the roles of meaning-making and experiences across genres, this volume offers an original window into the essential and overlooked role that gaming can play in second language learning.

It is essential reading for researchers and scholars in literacy, TESOL, applied linguistics, and technology education.

Undertittel
Language as Victory
ISBN
9781032435053
Språk
Engelsk
Vekt
640 gram
Utgivelsesdato
22.12.2025
Antall sider
218