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The World of Games: Technologies for Experimenting, Thinking, Learning
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The World of Games: Technologies for Experimenting, Thinking, Learning

It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures.
Undertittel
XXIII Professional Culture of the Specialist of the Future, Volume 2
ISBN
9783031480188
Språk
Engelsk
Vekt
310 gram
Utgivelsesdato
19.11.2024
Antall sider
412