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Simulation and Serious Games for Education
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Simulation and Serious Games for Education

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014).
It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education.
Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.
Opplag
Softcover reprint of the original 1st ed. 2017
ISBN
9789811092701
Språk
Engelsk
Vekt
310 gram
Utgivelsesdato
23.6.2018
Antall sider
145