Gå direkte til innholdet
Possible Worlds in Video Games
Spar

Possible Worlds in Video Games

pocket, 2024
Engelsk
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.
Undertittel
From Classic Narrative to Meaningful Actions
ISBN
9781300896357
Språk
Engelsk
Vekt
354 gram
Utgivelsesdato
28.11.2024
Forlag
Lulu.com
Antall sider
260