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Object-Oriented Game Development
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Object-Oriented Game Development

Forfatter:
pocket, 2004
Engelsk
Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.
Forfatter
Julian Gold
ISBN
9780321176608
Språk
Engelsk
Vekt
730 gram
Utgivelsesdato
19.5.2004
Antall sider
440