Gå direkte til innholdet
Mastering Technical Art in the Unreal Engine
Mastering Technical Art in the Unreal Engine
Spar

Mastering Technical Art in the Unreal Engine

Les i Adobe DRM-kompatibelt e-bokleserDenne e-boka er kopibeskyttet med Adobe DRM som påvirker hvor du kan lese den. Les mer
This book covers how to build materials and VFX that bring your projects to life in Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of Unreal Engine.You'll learn about Material Graphs, Parameters, Instances, Materials Maths, Nodes, Niagara Emitters and much more as you complete project-based examples. Included in the book is a series of introductory demonstration videos and quizzes to help test your learning, giving you all the tools and knowledge to make cutting-edge game materials and VFX.This book will be of great interest to all students learning to create technical art within Unreal Engine, as well as professionals looking to sharpen their skills.
Undertittel
Worldbuilding
ISBN
9781040269480
Språk
Engelsk
Utgivelsesdato
30.1.2025
Forlag
CRC PRESS
Tilgjengelige elektroniske format
  • PDF - Adobe DRM
Les e-boka her
  • E-bokleser i mobil/nettbrett
  • Lesebrett
  • Datamaskin