
Making Games
In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own procedural rhetoric and should not always be conceived simply in terms of optimization and best practices.
- Undertittel
- The Politics and Poetics of Game Creation Tools
- Forfatter
- Stefan Werning
- ISBN
- 9780262044837
- Språk
- Engelsk
- Vekt
- 446 gram
- Serie
- Playful Thinking
- Utgivelsesdato
- 16.2.2021
- Forlag
- MIT Press
- Antall sider
- 176
