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Linguistic Geometry
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Linguistic Geometry

This text provides an approach to the construction of mathematical models for large-scale multi-agent systems. A number of such systems, including air/space combat, robotic manufacturing, software re-engineering and Internet cyberwar, can be modelled as abstract board games. These are games with moves that can be represented by the movement of abstract pieces over locations on an abstract board. The purpose of LG is to provide strategies to guide the games' participants to their goals. Traditionally, discovering such strategies required searches in giant game trees. These searches are often beyond the capacity of modern and even conceivable future computers. LG dramatically reduces the size of the search trees, making the problems computationally tractable. LG provides a formalization and abstraction of search heuristics used by advanced experts including chess grandmasters. Essentially, these heuristics replace search with the construction of strategies. To formalize the heuristics, LG employs the theory of formal languages (i.e. formal linguistics), as well as certain geometric structures over an abstract board. The new formal strategies solve problems from different domains far beyond the areas envisioned by the experts. For a number of these domains, Linguistic Geometry yields optimal solutions.
Undertittel
From Search to Construction
Forfatter
Boris Stilman
Opplag
2000 ed.
ISBN
9780792377382
Språk
Engelsk
Vekt
446 gram
Utgivelsesdato
30.4.2000
Forlag
Springer
Antall sider
395