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Learning in Real and Virtual Worlds
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Learning in Real and Virtual Worlds

Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
Undertittel
Commercial Video Games as Educational Tools
Forfatter
P. Lacasa
Opplag
1st ed. 2013
ISBN
9781349457120
Språk
Engelsk
Vekt
310 gram
Utgivelsesdato
20.9.2013
Antall sider
274