Gå direkte til innholdet
Gaming Programs for All Ages at the Library
Gaming Programs for All Ages at the Library
Spar

Gaming Programs for All Ages at the Library

Forfatter:
Engelsk
Les i Adobe DRM-kompatibelt e-bokleserDenne e-boka er kopibeskyttet med Adobe DRM som påvirker hvor du kan lese den. Les mer
Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive! Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including:how to make the case for library gaming with your administration, how to acquire and loan gaming materials (whether or not you have the budget for them!),how to publicize your library gaming programming, and how to incorporate other library units into the gaming experience.Everything from acquisitions to budgeting to circulation is covered in this practical guide --- you'll also learn about promotion, assessment, and experiential learning opportunities
Undertittel
A Practical Guide for Librarians
Forfatter
Tom Bruno
ISBN
9798216223863
Språk
Engelsk
Utgivelsesdato
20.6.2018
Tilgjengelige elektroniske format
  • PDF - Adobe DRM
Antall sider
1
Les e-boka her
  • E-bokleser i mobil/nettbrett
  • Lesebrett
  • Datamaskin