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GAME PROGRAMMING IN C++: STARTTO FINISH
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GAME PROGRAMMING IN C++: STARTTO FINISH

Forfatter:
Engelsk
Designed by hobbyists and beginning developers, a helpful handbook takes programmers step-by-step through a series of hands-on exercises that teach them how to build a complete 3D asteroid game, covering such topics as engine creation, 3D programming with SDL and OpenGL, animation effects, audio, and networking, using such tools as VisualStudio.NET, Paintshop Pro, and more, which are included on the accompanying CD-ROM. Original. (Beginner)
Forfatter
Erik Yuzwa
ISBN
9781584504320
Språk
Engelsk
Vekt
840 gram
Utgivelsesdato
11.1.2006
Antall sider
392