Seventh-grader Drake Dodger finally tells Mom and Dad the truth: anything he draws can come to life. After a summer of conjured treats, gadgets, and sky-high dragon rides with Buddy, Drake promises to use his gift responsibly-especially after discovering the Imago world's warning about "e;Darks,"e; artists whose powers get corrupted by selfish choices. Across town, a quiet freshman artist named Layla Lanka unlocks her own abilities. With guidance from mentor Grace Green, Layla discovers her great-grandmother s Imago satchel and frees Eris, a horned griffin from the past. Captivated by power and questioning why Imagos stay hidden Layla slips off the radar, and Grace fears the first signs of a Dark. As Halloween nears, a school carnival, a lighter Imago case, and a flight above San Francisco pull Drake toward a choice: protect the people he loves and help a new Imago find her way or watch dark powers take flight. Adventure, friendship, and the cost of creativity collide in this fast-paced sequel to Drake and His Magical Drawings. Perfect for readers who love:Magic-meets-real-life stories (Amari and the Night Brothers, Hilo, The Last Kids on Earth)Dragons, griffins, and secret societiesThemes of responsibility, courage, and doing the right thingAges 8 12 Middle-grade fantasy Dragons & mythical creatures Friendship & family Art & imagination