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Computer Animation and Simulation ’96
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Computer Animation and Simulation ’96

The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc.
Undertittel
Proceedings of the Eurographics Workshop in Poitiers, France, August 31–September 1, 1996
Opplag
Softcover reprint of the original 1st ed. 1996
ISBN
9783211828854
Språk
Engelsk
Vekt
310 gram
Utgivelsesdato
14.8.1996
Antall sider
225