
Chapters in Game Theory
The book contains fourteen chapters on a wide range of subjects. Some of these can be considered surveys while other chapters present new results: most contributions can be positioned somewhere in between these categories. The topics covered include: cooperative stochastic games; noncooperative stochastic games; sequencing games; games arising form linear (semi-) infinite programming problems; network formation, costs and potential games; potentials and consistency in transferable utility games; the nucleolus and equilibrium prices; population uncertainty and equilibrium selection; cost sharing; centrality in social networks; extreme points of the core; equilibrium sets of bimatrix games; game theory and the market; and transfer procedures for nontransferable utility games.
Both editors did their Ph.D with Stef Tijs, while he was affiliated with the mathematics department of the University of Nijmegen.
- Undertittel
- In honor of Stef Tijs
- Redaktør
- Peter Borm, H.J. Peters
- Opplag
- Softcover reprint of the original 1st ed. 2002
- ISBN
- 9781441952837
- Språk
- Engelsk
- Vekt
- 310 gram
- Utgivelsesdato
- 19.11.2010
- Antall sider
- 316
