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Beginning Microsoft Kinect for Windows SDK 2.0
Beginning Microsoft Kinect for Windows SDK 2.0
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Beginning Microsoft Kinect for Windows SDK 2.0

Forfatter:
Engelsk
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Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers
Undertittel
Motion and Depth Sensing for Natural User Interfaces
Forfatter
Mansib Rahman
ISBN
9781484223161
Språk
Engelsk
Utgivelsesdato
12.8.2017
Forlag
APRESS
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