
An Enchantment of Digital Archaeology
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.
- Undertittel
- Raising the Dead with Agent-Based Models, Archaeogaming and Artificial Intelligence
- Forfatter
- Shawn Graham
- ISBN
- 9781789207866
- Språk
- Engelsk
- Vekt
- 860 gram
- Utgivelsesdato
- 1.7.2020
- Forlag
- Berghahn Books
- Antall sider
- 210
