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Advanced Methods in Computer Graphics
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Advanced Methods in Computer Graphics

This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming.
Undertittel
With examples in OpenGL
ISBN
9781447160700
Språk
Engelsk
Vekt
310 gram
Utgivelsesdato
13.4.2014
Antall sider
314