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3D Technology
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3D Technology

pocket, 2024
Engelsk
This monograph explores 3D technology and its key aspects, including 3D modelling and virtual reality. It introduces a novel boundary approach method for creating geometric objects, which serve as the foundation for modelling real or imaginary entities using a 3D modelling program. The book details fundamental primitives, transformations, and visualization techniques essential for processing, combining, and crafting diverse and realistic 3D objects and scenes. Programming codes are included to provide a comprehensive understanding of these concepts. The 3D objects generated through the newly introduced stereoscopic system have applications in fields such as stereometry training, advanced 3D game development, and the study of cardiac health using virtual reality.
Undertittel
3D Modelling, Virtual Reality and Applications
ISBN
9783659573859
Språk
Engelsk
Vekt
299 gram
Utgivelsesdato
11.12.2024
Antall sider
200