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3D Game Engine Architecture
3D Game Engine Architecture
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3D Game Engine Architecture

Forfatter:
Engelsk
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Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is
Undertittel
Engineering Real-Time Applications with Wild Magic
Forfatter
David Eberly
ISBN
9781482267310
Språk
Engelsk
Utgivelsesdato
17.12.2004
Forlag
CRC PRESS
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