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3D Engine Design for Virtual Globes
3D Engine Design for Virtual Globes
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3D Engine Design for Virtual Globes

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Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout
ISBN
9781439865583
Språk
Engelsk
Utgivelsesdato
24.6.2011
Forlag
CRC PRESS
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