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Videogames, Identity and Digital Subjectivity
Tallenna

Videogames, Identity and Digital Subjectivity

Kirjailija:
sidottu, 2017
englanti

This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. By modeling and incorporating new technologies (from artificial intelligence routines and data mining techniques to augmented reality interfaces), and by dramatizing the implications of these technologies for understandings of identity, nationality, sexuality, health and work, games encourage us to playfully engage with these issues in ways that traditional media cannot.

Kirjailija
Rob Gallagher
ISBN
9781138228986
Kieli
englanti
Paino
430 grammaa
Julkaisupäivä
11.7.2017
Kustantaja
Routledge
Sivumäärä
210