
Video Game Characters and Transmedia Storytelling
Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters' identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.
- Alaotsikko
- The Dynamic Game Character
- Kirjailija
- Joleen Blom
- ISBN
- 9789463722957
- Kieli
- englanti
- Paino
- 1120 grammaa
- Sarja
- Games and Play
- Julkaisupäivä
- 30.10.2023
- Kustantaja
- AMSTERDAM UNIVERSITY PRESS
- Sivumäärä
- 208