Siirry suoraan sisältöön
Understanding Virtual Reality
Understanding Virtual Reality
Tallenna

Understanding Virtual Reality

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom- Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields- Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system- Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures
Alaotsikko
Interface, Application, and Design
ISBN
9780128010389
Kieli
englanti
Julkaisupäivä
8.11.2018
Formaatti
  • Epub - Adobe DRM
Lue e-kirjoja täällä
  • Lue e-kirja mobiililaitteella/tabletilla
  • Lukulaite
  • Tietokone