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Transforming Gaming and Computer Simulation Technologies across Industries
Transforming Gaming and Computer Simulation Technologies across Industries
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Transforming Gaming and Computer Simulation Technologies across Industries

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.
Toimittaja
Brock Dubbels
ISBN
9781522518181
Kieli
englanti
Julkaisupäivä
23.11.2016
Kustantaja
Igi Global
Formaatti
  • PDF - Adobe DRM
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