Siirry suoraan sisältöön
  1. Kirjat
  2. Tietokirjallisuus
  3. Taide ja kulttuuri

Transformative Learning Through Play

Sidottu, 2025
englanti
214,00 €

This book explores analogue game-based learning in the context of the Anthropocene, addressing an urgent need for educational approaches beyond traditional scholastic boundaries. In the context of a complex world, the book emphasises the inadequacies of current educational methods and the potential of game-based learning to foster collective problem-solving skills. It then traces the historical roots of analogue and tangible games, highlighting their potential and challenges in alignment with several learning theories. The authors explore the psychology of analogue game-based learning, exploring its impact on cognition, motivation and, potentially, skill transfer to real life situations. They focus strongly on designing effective learning games, emphasising principles of game design, the TEGA initiative and common pitfalls to avoid. Ultimately, the book emphasises the importance of inclusivity in game-based learning, addressing barriers, intersectionality, and accessible design features both for commercial and educational games, and highlighting the ethical and pedagogical significance of fostering diverse and inclusive learning environments. The book will be of interest to researchers and students of education-related topics, particularly instructional design, pedagogical, and psychology, as well as enthusiasts from game studies and related practitioners.

Alaotsikko
Analogue Games as Vehicles for Educational Innovation
ISBN
9783031785221
Kieli
englanti
Paino
518 grammaa
Julkaisupäivä
1.2.2025
Sivumäärä
239