Siirry suoraan sisältöön
The World of Games: Technologies for Experimenting, Thinking, Learning
Tallenna

The World of Games: Technologies for Experimenting, Thinking, Learning

It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures.
Alaotsikko
XXIII Professional Culture of the Specialist of the Future, Volume 2
ISBN
9783031480188
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
19.11.2024
Sivumäärä
412