Siirry suoraan sisältöön
The World of Games: Technologies for Experimenting, Thinking, Learning
Tallenna

The World of Games: Technologies for Experimenting, Thinking, Learning

It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures.
Alaotsikko
XXIII Professional Culture of the Specialist of the Future, Volume 2
Painos
2023 ed.
ISBN
9783031480157
Kieli
englanti
Paino
446 grammaa
Julkaisupäivä
18.11.2023
Sivumäärä
412