Siirry suoraan sisältöön
Technologies for E-Learning and Digital Entertainment
Tallenna

Technologies for E-Learning and Digital Entertainment

These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments.
Alaotsikko
Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings
Painos
2007 ed.
ISBN
9783540730101
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
5.6.2007
Sivumäärä
974