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Studies in Gaming

28,50 €

Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.

The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual novel" genre is discussed as a form of interactive fiction.

ISBN
9781476630922
Kieli
englanti
Julkaisupäivä
15.11.2017
Sivumäärä
235
Formaatti
  • PDF - Adobe DRM
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