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Real-Time Video Compression
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Real-Time Video Compression

This text introduces the XYZ video compression technique, which operates in three dimensions, eliminating the overhead of motion estimation. First, video compression standards, MPEG and H.261/H.263, are described. They both use asymmetric compression algorithms, based on motion estimation. Their encoders are much more complex than decoders. The XYZ technique uses a symmetric algorithm, based on the Three-Dimensional Discrete Cosine Transform (3D-DCT). 3D-DCT was originally suggested for compression about in the 1970s; however, at that time the computational complexity of the algorithm was too high, it required large buffer memory, and was not as effective as motion estimation. We have resurrected the 3D-DCT-based video compression algorithm by developing several enhancements to the original algorithm. These enhancements make the algorithm feasible for real-time video compression in applications such as video-on-demand, interactive multimedia, and video-conferencing. The book may be used as a text for graduate students and researchers working in the area of real-time video compression. In addition, the book serves as a reference for professionals in the field.
Alaotsikko
Techniques and Algorithms
Painos
1997 ed.
ISBN
9780792397878
Kieli
englanti
Paino
446 grammaa
Julkaisupäivä
31.10.1996
Kustantaja
Springer
Sivumäärä
164