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OpenGL 4 Shading Language Cookbook -
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OpenGL 4 Shading Language Cookbook -

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point - actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification. This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.
Kirjailija
David Wolff
ISBN
9781782167020
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
24.12.2013
Sivumäärä
394