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Object-Oriented Game Development
Tallenna

Object-Oriented Game Development

Kirjailija:
pokkari, 2004
englanti
Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.
Kirjailija
Julian Gold
ISBN
9780321176608
Kieli
englanti
Paino
730 grammaa
Julkaisupäivä
19.5.2004
Kustantaja
Addison Wesley
Sivumäärä
440