Siirry suoraan sisältöön
Multi-Platform Graphics Programming with Kivy
Multi-Platform Graphics Programming with Kivy
Tallenna

Multi-Platform Graphics Programming with Kivy

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Modern science requires computer graphics models to provide realistic visual renderings. Learning the appropriate programming tools for 2D and 3D modeling doesn't have to be so difficult. This book reviews the best programming tools to achieve this and explains how to apply them to mobile platforms like Android. Multi-Platform Graphics Programming with Kivy provides a straightforward introductory approach for designing 2D, 3D, and stereoscopic applications, using analytical equations from vector algebra. Throughout the book you ll look closely at this approach and develop scenes in Kivy, taking advantage of powerful mathematical functions for arrays by NumPy for Python. Unbuntu is used to develop the programs, which allows you to easily convert to Android platform. Each chapter contains step-by-step descriptions on each subject and provides complete program listings.What You ll LearnWorkwith Kivy, a modern, powerful multi-platform graphics systemConvert and run programs on Android devicesProgram, fill faces, and rotate 2D and 3D polygonsApply the concepts of 2D and 3D applicationsDevelop stereoscopic scenesReview a straightforward introduction to 2D, 3D, and stereoscopic graphics applicationsUse simple analytical equations from vector algebraWho This Book Is ForThe primary audience is students and researchers in graphics programming with experience in analytical equations.
Alaotsikko
Basic Analytical Programming for 2D, 3D, and Stereoscopic Design
ISBN
9781484271131
Kieli
englanti
Julkaisupäivä
15.6.2021
Kustantaja
APRESS
Formaatti
  • Epub - Adobe DRM
Lue e-kirjoja täällä
  • Lue e-kirja mobiililaitteella/tabletilla
  • Lukulaite
  • Tietokone