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Motion in Games
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Motion in Games

The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
Alaotsikko
4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
Painos
2011
ISBN
9783642250897
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
28.10.2011
Sivumäärä
460