Siirry suoraan sisältöön
Methodologies and Use Cases on Extended Reality for Training and Education
Tallenna

Methodologies and Use Cases on Extended Reality for Training and Education

sidottu, 2022
englanti
Extended reality (XR) is an umbrella term that includes all the immersive technologies, either the ones already existing — augmented reality (AR), virtual reality (VR), and mixed reality (MR) - or those that will be developed in the forthcoming years. Immersive technologies extend the experienced reality by either blending the virtual and real worlds or by creating a fully immersive experience. XR has been applied in training and educational settings to transform teaching/learning experiences through immersive environments. The incorporation of extended reality into classrooms and training sessions can provide students and trainees with more meaningful learning and training experiences by increasing their motivation. We are experiencing a rapid spread of the usage of extended reality applications in several domains.

The book describes the current research status of extended reality usage and discusses the foreseen advancements in the design and development of various types of immersive learning environments, as well as the emerging pedagogical innovations in the field. The book is ideal for teachers, instructional designers, curriculum developers, program developers, administrators, educational software developers, policymakers, researchers, education professionals, training professionals, privacy practitioners, government officials, consultants, IT researchers, academicians, and students.
ISBN
9781668433980
Kieli
englanti
Paino
633 grammaa
Julkaisupäivä
24.6.2022
Kustantaja
Igi Global
Sivumäärä
300