Siirry suoraan sisältöön
Mathematical Introduction to Linear Programming and Game Theory
Tallenna

Mathematical Introduction to Linear Programming and Game Theory

Kirjailija:
sidottu, 1989
englanti
Mathematical elegance is a constant theme in this treatment of linear programming and matrix games. Condensed tableau, minimal in size and notation, are employed for the simplex algorithm. In the context of these tableau the beautiful termination theorem of R. G. Bland is proven more simply than heretofore, and the important duality theorem becomes almost obvious. Examples and extensive discussions throughout the book provide insight into definitions, theorems, and applications. There is considerable informal discussion on how best to play matrix games. The book is designed for a one-semester undergraduate course. Readers will need a degree of mathematical sophistication and general tools such as sets, functions, and summation notation. No single college course is a prerequisite, but most students will do better with some prior college mathematics. This thorough introduction to linear programming and game theory will impart a deep understanding of the material and also increase the student's mathematical maturity.
Kirjailija
Louis Brickman
Painos
1st ed. 1989. Corr. 2nd printing 1998
ISBN
9780387969312
Kieli
englanti
Paino
446 grammaa
Julkaisupäivä
23.6.1989
Sivumäärä
132