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Making Isometric Social Real-Time Games with HTML5
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Making Isometric Social Real-Time Games with HTML5

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design.
ISBN
9781449304751
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
4.10.2011
Sivumäärä
70