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iOS Game Development

75,40 €

The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

Kirjailija
Thomas Lucka
ISBN
9781466569959
Kieli
englanti
Julkaisupäivä
19.4.2016
Kustantaja
CRC Press