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iOS Game Development
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iOS Game Development

The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
Alaotsikko
Developing Games for iPad, iPhone, and iPod Touch
Kirjailija
Thomas Lucka
ISBN
9781466569935
Kieli
englanti
Paino
839 grammaa
Julkaisupäivä
4.9.2013
Kustantaja
A K Peters
Sivumäärä
394