
Introduction to Game Systems Design
- Exploring the essentials of game design and its emerging subdisciplines
- Asking the essential questions at the heart of all design
- Getting started with modern game system design tools, including the spreadsheets most professionals now use
- Creating systems and data from a blank page
- Populating and quantifying a world of data into a game
- Tuning and balancing game systems
- Testing game systems and data
- Leveraging communication, psychology, and rewards within your games
- Balancing game probability within systems
Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.
- Kirjailija
- Dax Gazaway
- ISBN
- 9780137440849
- Kieli
- englanti
- Paino
- 610 grammaa
- Sarja
- Game Design
- Julkaisupäivä
- 11.10.2021
- Kustantaja
- Addison Wesley
- Sivumäärä
- 384