Siirry suoraan sisältöön
Interactive path planning and real-time motion synthesis for articulated humanoid characters in virtual environments
Interactive path planning and real-time motion synthesis for articulated humanoid characters in virtual environments
Tallenna

Interactive path planning and real-time motion synthesis for articulated humanoid characters in virtual environments

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Master's Thesis from the year 2005 in the subject Computer Science - Applied, grade: 2, RWTH Aachen University, language: English, abstract: Virtual Environments are becoming more realistic and more functional with today's constant technological advances. These advances allow for virtualworlds to closely resemblereality. Therefore, new areas of usage andapplication of virtual environments are found every day. The interiors of submarines, cargoships, powerplants, oilplatforms, airports and many other environments can today be replicated and used in various training applications, pre-construction simulations and many more.
ISBN
9783638036955
Kieli
englanti
Julkaisupäivä
16.4.2008
Kustantaja
GRIN Verlag
Formaatti
  • PDF - Adobe DRM
Lue e-kirjoja täällä
  • Lue e-kirja mobiililaitteella/tabletilla
  • Lukulaite
  • Tietokone