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Graphics Programming in C++
Graphics Programming in C++
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Graphics Programming in C++

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This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.
Alaotsikko
Writing Graphics Applications for Windows 98
Kirjailija
Mark Walmsley
ISBN
9781447109051
Kieli
englanti
Julkaisupäivä
6.12.2012
Kustantaja
SPRINGER LONDON
Formaatti
  • PDF - Adobe DRM
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